0.2.1 – Exploration Update
Wrecks that can be discovered, dockable stations, basic resource collection and a few early survival mechanics (radiation, fuel/oxygen depletion). Full changelog below!
Changelog
- Added Galactic background (only works for the sector you spawned in)
- Added Basic Resource Collection, there are 4 ores that you can collect now
- Added Docking functionality to replenish fuel & oxygen
- Added Target Lists with pointers rotating to the direction of the target
- Added randomized names for discoverable objects
- Added configurable and rotatable textures for planet graphics
- Added explorable Satellites & Wrecks and corresponding Traits
- Added Radiation Mechanics
- Added Inventories
- Added Game Over State
- Added generation/shuffling mechanisms via “name spaces”
- Changed UI/HUD (reskin), featuring Notifications & VoiceMessages
- Changed Spacecraft: they deplete both fuel & oxygen now (refill by docking at a station)
- Changed Planet Traits to a “discoverable TechTree” with many trait inter-dependencies. This means that planet trait generation becomes more logical and realistic
- Changed planet graphics
- Changed internal orbit definitions
- Many minor UI/UX improvements
- Lots of internal changes
- Fixed a bug with faulty distance calculation