0.4 – Targeting Update
Multiple massive overhauls of different mechanics, related to spacecraft, system generation & navigation/targeting. As usual UI & Usability improvements.
File Info
Platform | Windows, MacOs, Linux |
File Name | astrax-desktop-0.4.zip |
File Size | 76,6 MB / 80.345.613 bytes |
Changelog
- Massive overhaul of sensor system: All game objects are now discoverable by default
- Massive overhaul of space ship and space station (now: satellite)
- Massive overhaul of star system generation
- Massive overhaul of star map
- Massive overhaul of other internal logic
- Added modules for satellites, such as targeting, discovery or sensor modules. Logical only!
- Added capability to pick your spacecraft when creating a new game. Graphics only, not connected to the logic yet!
- Added remappable spacecraft controls
- Added better internal SFX management
- Added capability to show planets on the UI/HUD
- Added screenshot functionality
- Added a new game flow via tabbed panel, where you can specify player name, starting position, starter spacecraft and more
- Added multiple new songs
- Added transitions when switching star systems
- Added a pause state
- Fixed orbit rendering on StarMap
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