0.4 – Targeting Update

Multiple massive overhauls of different mechanics, related to spacecraft, system generation & navigation/targeting. As usual UI & Usability improvements.

File Info

PlatformWindows, MacOs, Linux
File Nameastrax-desktop-0.4.zip
File Size76,6 MB / 80.345.613 bytes

Changelog

  • Massive overhaul of sensor system: All game objects are now discoverable by default
  • Massive overhaul of space ship and space station (now: satellite)
  • Massive overhaul of star system generation
  • Massive overhaul of star map
  • Massive overhaul of other internal logic
  • Added modules for satellites, such as targeting, discovery or sensor modules. Logical only!
  • Added capability to pick your spacecraft when creating a new game. Graphics only, not connected to the logic yet!
  • Added remappable spacecraft controls
  • Added better internal SFX management
  • Added capability to show planets on the UI/HUD
  • Added screenshot functionality
  • Added a new game flow via tabbed panel, where you can specify player name, starting position, starter spacecraft and more
  • Added multiple new songs
  • Added transitions when switching star systems
  • Added a pause state
  • Fixed orbit rendering on StarMap

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  • Experience mind-blowing Planet Generation

    Explore a great variety of galaxies, star systems, stars, planets and moons through AstraX’ unique planet generation system, that features categories, subcategories and trait trees for each. Find out more!

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