== AstraX 0.7 Changelog =

Loading & saving a game
Creating & editing user profiles
Loading & saving application settings
Games & screenshots are now saved in the user profile
There is now a database per game, for saving map data, player and spacecraft
Mechanism for loading / saving solar systems and player from and to disk
Added a bunch of internal infrastructure just to make the above happen
Spacecraft are now visually moving to the right docking module of space stations
All modals/prompts are now exitable via ESC key
Added feedback buttons to the main menu
Added main menu headers
Added customizable user avatars
Added a credits screen (click on the logo)
Added a loading screen
Added HUD buttons for undocking and resetting camera focus
Added pre-filled fields in new game dialog, as per player request (Thanks Chappu!)
The World Generation Panel when creating a game now has an effect and connects to the generator
More flexible name generator with many more names of gods, creatures of myth and legends from various cultures
Generator now works with tags, which allows for higher statistical control (e.g. it's possible to spawn any habitable planet in an orbit)
Changed algorhitm for generating galaxy regions
Support for different screen resolutions that are adjustable in the video settings (Thanks Otter!)
Users can now change logging level by taking a look at logging.properties in the game root
Added better traits to discover for toxic planet types
Added better layering of planet textures
Added better planet textures without fragments
Added a jump drive functionality with unlimited use (for now) 
Added target bookmarks for navigation
Added simple tank managing UI, redid the old tank system entirely
Added picking a user profile from the main menu, instead of having to navigate to the settings
Returning from in-game back to the main menu now works
UI colors are now customizable in the settings
UI sounds are now part of the UI skin
GalaxyMap now correctly shows name of the solar system and region when clicking on it
Better HUD gauges that display resource icon & fuel consumption
Made more in-game text translatable
Made core/mod data translatable
You can now switch language to German (translation is sill incomplete)
Made control buttons larger
Application-wide message growls & dialog boxes
Removed trader map markers in GalaxyMap due to changes to the map data
Fix Spacecraft receiving input from inside the game main menu
Fix Spacecraft controls freezing randomly (Thanks Jeffro!)