0.6 – Trading Update
A massive update containing trading interface, better asteroid graphics and mining mechanics, new ship modules (mining drill and trading post), directional 2D sound and a load of bugfixes.
File Info
Released | 20th March 2025 |
Platform | Windows, MacOs, Linux |
File Name | astrax-desktop-0.6.zip |
File Size | 76.1 MB / 79,791,527 bytes |
Changelog
- Added directional 2D sound
- Added better asteroid graphics that show their resource deposits
- Added galaxy map that displays points of interest & tracks visited systems
- Added adding, deleting and modifying user profiles
- Added picking a user profile from a list when starting a new game
- Added a station menu when docked to a station
- Added trading UI that allows you to sell and buy resources
- Added spacecraft module: trading post
- Added spacecraft module: mining drill
- Added application-wide alerts
- Added different cursors for the spacecraft editor
- Added generated planet rings
- Added being able to focus a target via the target list in the HUD on the top left (thanks Otter!)
- Added gameplay hints to help the player that show up in regular intervals
- Added more barren/moon traits to discover
- Added some tagline easter eggs
- Added new UI icons
- Adjusted UI Colors
- Target selector is now displaying progress on asteroids & discovered progress on planets
- unleashed the full power of the name generator that is now organized in different name sets, providing different names for different game objects
- Increased outline thickness of used font for better legibility
- Merged star map and galaxy map to a single map tab
- Changed bulky button file dialog to a sleeker list file dialog
- Asteroid belts are now showing up on the star map as brown areas
- Central star in all star systems is now chosen by a probability table for better control over the procgen
- Better tweening for main menu
- More progress on a full game translation
- Many internal Modpack improvements
- A truckload of minor fixes and quality of live improvements
- Fix: HUD focused target not properly set/unset on target acquisition/loss, that causes contradicting information to be displayed
- Fix: planet avatars regenerating in the HUD on selecting a target
- Fix: planet shadow not aligned properly
- Fix: Textfield “name” in new spacecraft dialog catching input when using editor hotkeys (Thanks Jeffro!)
- Fix: spacecraft and mobile targets not showing up on star map
- Fix: camera being able to zoom in indefinitely
- Fix: discovered status not set in star map > planet info
- Fix: items randomly duplicated and deleted on trade
- Fix: thruster / drill sound instances being looped twice
- Fix: asteroid particle emitter does not stop when mining has halted
Special thanks to Rina for reporting the following bugs:
- Fix: entering galaxy regions in elliptic and spiral galaxies causing a hard crash due to incorrect region IDs
- Fix: hints being displayed while the game is paused
- Fix: camera focus and zoom changes while the game is paused
- Fix: looped non-ambient sounds still played on pause
- Fix: hard crash on leaving solar system
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